Nova Mundi: 2100+ roll-call/discussion thread [OOC]

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Mather
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Re: Nova Mundi: 2100+ roll-call/discussion thread [OOC]

Post by Mather » Thu Jan 03, 2013 3:27 am

I'm definitely interested in the idea, but what would happen to our old game? Would this be more of a temporary thing, before we revert back to the current game thread? Regardless, this 'new world' is something I think we'd enjoy fleshing out.
I am not opposed to doing another game/story but I would like to finish this one first. The current game is nowhere near complete and I would like to see how the eventual story plays out.

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Re: Nova Mundi: 2100+ roll-call/discussion thread [OOC]

Post by NoXion » Thu Jan 03, 2013 3:31 am

Mather wrote:But we haven't finished this game yet?
Of course not, but I wasn't thinking of actually starting this new game, only making plans for it. If something really big happens during the rest of the current game, then it will be easy to incorporate that into the back-story of the second game because it will still be in the planning stages.
Le Socialiste wrote:I'm definitely interested in the idea, but what would happen to our old game? Would this be more of a temporary thing, before we revert back to the current game thread? Regardless, this 'new world' is something I think we'd enjoy fleshing out.
My plan was for us to take a short break from the current game (call it 2100) to work on fleshing out the new game (call it Inundata), then get back to playing 2100. I reckon that we could play through the rest of the century in-game, and I like to think that this brief break in the middle where we work on the next game will enable us to play within a common narrative framework, and thus help us to create a more consistent world.
Mather wrote:I am not opposed to doing another game/story but I would like to finish this one first. The current game is nowhere near complete and I would like to see how the eventual story plays out.
Well, I think that we could definitely play through the whole century, but what were you thinking of in terms of there being an end to the story?

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Mather
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Re: Nova Mundi: 2100+ roll-call/discussion thread [OOC]

Post by Mather » Thu Jan 03, 2013 3:56 am

My plan was for us to take a short break from the current game (call it 2100) to work on fleshing out the new game (call it Inundata), then get back to playing 2100.
I am not up for that, I would rather continue with the current game. We now have two possible new players as well, Pelarys (PRSA) and FranktheRabbit (the Syndicat). It would not be fair to them for us to stop playing now as they have only just joined.
I reckon that we could play through the rest of the century in-game, and I like to think that this brief break in the middle where we work on the next game will enable us to play within a common narrative framework, and thus help us to create a more consistent world.
I couldn't disagree more. For me, all the fun is in the fact that we can shape the story as players in this game. Having to restrict ourselves so that we all play to some predetermined narrative would kill the whole point of the game. It would be better to focus on the other game once we have finished this one and by then we will have had a lot of stuff on which to build the new game.
Well, I think that we could definitely play through the whole century, but what were you thinking of in terms of there being an end to the story?
At the very least 2200, but hopefully a bit longer than that. Instead of setting a time limit on the game, lets play it until we all have had enough and agree that the game can't go any further. Right now, we are nowhere near that time.

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Re: Nova Mundi: 2100+ roll-call/discussion thread [OOC]

Post by NoXion » Thu Jan 03, 2013 5:07 am

Mather wrote:I am not up for that, I would rather continue with the current game. We now have two possible new players as well, Pelarys (PRSA) and FranktheRabbit (the Syndicat). It would not be fair to them for us to stop playing now as they have only just joined.
Good point, although I have offered both Pelarys and FrankTheRabbit an opportunity to provide creative input to Inundata. Frank is already familiar with Nova Mundi and Pelarys has been following things somewhat.
I couldn't disagree more. For me, all the fun is in the fact that we can shape the story as players in this game. Having to restrict ourselves so that we all play to some predetermined narrative would kill the whole point of the game. It would be better to focus on the other game once we have finished this one and by then we will have had a lot of stuff on which to build the new game.
I think you're right on this one. I did intend Nova Mundi 2100 to be an open-ended affair, which is why I didn't specify an ending from the outset. But I would most definitely like to use the flooded Earth map in a new game since I think it has a lot of potential.
At the very least 2200, but hopefully a bit longer than that. Instead of setting a time limit on the game, lets play it until we all have had enough and agree that the game can't go any further. Right now, we are nowhere near that time.
I like that, but I'm worried that we'll reach a point where there won't be an agreement as to whether the game can continue or not.

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Red Commissar
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Re: Nova Mundi: 2100+ roll-call/discussion thread [OOC]

Post by Red Commissar » Thu Jan 03, 2013 9:10 pm

I'm in favor of continuing the current game. A more significant event should occur to create the transition from this game to the future game before we start it.

That and I just got a partner in crime that wants to be the PRSA!

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Re: Nova Mundi: 2100+ roll-call/discussion thread [OOC]

Post by Mather » Thu Jan 03, 2013 9:12 pm

I'm in favor of continuing the current game. A more significant event should occur to create the transition from this game to the future game before we start it.

That and I just got a partner in crime that wants to be the PRSA!
+1

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Re: Nova Mundi: 2100+ roll-call/discussion thread [OOC]

Post by NoXion » Thu Jan 03, 2013 9:39 pm

This isn't a democracy, but I'm deciding on the basis of two opposing voices to put the idea on ice indefinitely.

Mather, would you still be up for working on Inundata when we've all agreed that the appropriate time has come to start planning for a new game? Or is there something fundamental to the idea that you don't like?

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Re: Nova Mundi: 2100+ roll-call/discussion thread [OOC]

Post by Mather » Fri Jan 04, 2013 6:17 am

I think you're right on this one. I did intend Nova Mundi 2100 to be an open-ended affair, which is why I didn't specify an ending from the outset. But I would most definitely like to use the flooded Earth map in a new game since I think it has a lot of potential.
Doesn't that already limit the final outcome of the game/story? If the new game is to start off in that particular setting, then it is implied that a number of specific things have happened in the time between the two games. Such global warming would most likely come about from the fact that the Antartic and Arctic have been settled as well as a significant increases in population, production, consumption and economic activity globally. But depending on how the game plays out, that may not be the case. It also implies that due to the consequences of large scale global warming and flooding, the new game/story narrative will be set to meet certain condtions that we would expect to see from such global wamring and flooding. These would include famine, lack of freshwater, resource/land/food/water wars, large death tolls, large scale population movements and refugee crises etc...
I like that, but I'm worried that we'll reach a point where there won't be an agreement as to whether the game can continue or not.
I thought about that too and I don't think that will happen. All the players have put a lot of effort into both the game and the story and have played very well. We all value developing the story as much as playing the game and everyone has played in a way that the story has come together really well. Personally, I am confident that in the future we can all agree as to when this game has run it's course and that we should conclude it. I am also sure that we all have plans about what we want to do next in the game which is why it would not be a good idea to leave Nova Mundi now.

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Re: Nova Mundi: 2100+ roll-call/discussion thread [OOC]

Post by Heretic » Fri Jan 04, 2013 9:11 am

In my mind, if it's an alternate timeline it should be ok, but if it's in the future of the Nova Mundi game we will have to tread carefully when building the Inundata setting in case some major event in the 2100s affect the whole Earth in a way that would require major overhaul.

Up to you folks. I'm just here brooding and planning diabolical diatribes of deadly doom.
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Re: Nova Mundi: 2100+ roll-call/discussion thread [OOC]

Post by NoXion » Mon Jan 14, 2013 8:07 am

Thinking we should get the game going again, especially since it looks like we have a new player (hello Pelarys!).

Break over?

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Re: Nova Mundi: 2100+ roll-call/discussion thread [OOC]

Post by Le Socialiste » Mon Jan 14, 2013 8:27 am

Ready when y'all are. Just give the word and I'll send my turn in.

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Re: Nova Mundi: 2100+ roll-call/discussion thread [OOC]

Post by Pelarys » Mon Jan 14, 2013 10:24 pm

I sent you what I was thinking for my starting position on revleft, if you think it's OK then I'm ready to begin.

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Re: Nova Mundi: 2100+ roll-call/discussion thread [OOC]

Post by NoXion » Thu Jan 17, 2013 1:10 pm

Alright, Mather would like the turn done this Sunday, and I'm OK with that. I've got the turns from him and Le Socialiste, but of course I need them from everyone else.

Will that be a problem for anyone?

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Re: Nova Mundi: 2100+ roll-call/discussion thread [OOC]

Post by Heretic » Fri Jan 18, 2013 2:12 am

I guess I could get back to this and other Omniverse stuff, now that my college schedule is getting more stable.
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Re: Nova Mundi: 2100+ roll-call/discussion thread [OOC]

Post by Red Commissar » Mon Jan 21, 2013 9:45 am

NoXion wrote:Alright, Mather would like the turn done this Sunday, and I'm OK with that. I've got the turns from him and Le Socialiste, but of course I need them from everyone else.

Will that be a problem for anyone?
Aw shit, did not see this post. I will get my turn in pronto.

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Re: Nova Mundi: 2100+ roll-call/discussion thread [OOC]

Post by NoXion » Mon Jan 21, 2013 10:04 pm

I'm working on the turn now, will post it later tonight.

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Re: Nova Mundi: 2100+ roll-call/discussion thread [OOC]

Post by NoXion » Fri Jan 25, 2013 1:23 pm

Ugh, apologies for lateness. I wasn't feeling too well.

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Re: Nova Mundi: 2100+ roll-call/discussion thread [OOC]

Post by Pelarys » Fri Jan 25, 2013 5:26 pm

I'm in an unfortunate position as my computer just broke. Anyone knowa good app to write on a phnne ?

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Re: Nova Mundi: 2100+ roll-call/discussion thread [OOC]

Post by Heretic » Sat Jan 26, 2013 9:16 pm

Sorry, can't think of any on the top of my head.
Computers are like Old Testament gods; lots of rules and no mercy.
-Joseph Campbell

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Re: Nova Mundi: 2100+ roll-call/discussion thread [OOC]

Post by NoXion » Sun Jan 27, 2013 6:56 pm

Mather has asked me to put on the game on hold due to a private matter requiring his attention. I'll try and post some articles and maybe a vignette or two until Mather can rejoin us.

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Red Commissar
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Re: Nova Mundi: 2100+ roll-call/discussion thread [OOC]

Post by Red Commissar » Mon Jan 28, 2013 2:35 am

No problem. I was planning to make a thread to simulate a conference on the future of Venus, but I'll go on some other topics like you are.

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Re: Nova Mundi: 2100+ roll-call/discussion thread [OOC]

Post by Mather » Tue Feb 05, 2013 11:05 am

I should be ready to rejoin the game this Sunday (10th).

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Re: Nova Mundi: 2100+ roll-call/discussion thread [OOC]

Post by Le Socialiste » Thu Feb 14, 2013 12:40 am

Are we starting soon? Or do folks need more time?

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Re: Nova Mundi: 2100+ roll-call/discussion thread [OOC]

Post by Red Commissar » Thu Feb 14, 2013 12:59 am

I sent in my turn back in the weekend.

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Re: Nova Mundi: 2100+ roll-call/discussion thread [OOC]

Post by NoXion » Thu Feb 14, 2013 11:32 am

Just need Heretic to send in their turn and then we'll be good to go.

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