Games!

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Games!

Post by Siege »

I thought we had a thread for talking about videogames, but apparently not. Or maybe it just got buried so deep it amounts to the same.

I've been playing Max Payne 3 lately, and I was wondering if anybody else checked this out. I'm kinda bummed to see they (mostly) left New York behind but I'll admit Sao Paulo is a neat hive of scum and villainy to drop our designated antihero in. Max gets some decent character development in and the story is more down-to-earth than the first two games -- no trace of designer drugs or epic underworld conspiracies here (although I suppose it's debatable whether that's a good thing; I personally liked Valkyr and the Inner Circle). Engine-wise Rockstar shows off what you can do with a modern physics engine, and the character models look pretty good to me.

I gotta say though I'm not entirely convinced by the controls and camera placement. It's still third person, but you're hovering much closer behind Max to the point where I regularly find myself unable to figure out what the hell I'm trying to look or shoot at. The crosshair is freaking tiny and easily lost in the chaos, especially when you're ducking out from behind cover. Max also doesn't always quite move as fluidly as I'd have preferred. Yeah sure it looks good and realistic but come on dude, get a move on. And finally, the amount of bullet time available seems way reduced, which combined with the occasionally awkward movement means I find myself barely using it at all. Although I suppose they're just trying to make this a modern cover-oriented shooter rather than the silly never-ending rampage that was the 2nd installment.

A final thing I dislike is the active cutscenes, or whatever you want to call them, where you're basically locked in a cinematic when suddenly you have to mash a sequence of buttons to come out alive. I think that's irksome and gimmicky, and certainly not helped by the fact that half the time success or failure seems to depend on some insane microsecond timing window. Meaning, basically, you have to go through the motions and watch Max get his face hacked off with a machete half a dozen times before you finally get the timing right. I mean, what fucking nineties bullshit is that?

That being said, I'm still a sucker for Max' bitter monologuing, and after I'd figured out I couldn't just rush into a room full of bad guys anymore like you could in #2 the gunplay was a lot of fun. The game's basically Man on Fire with slo-mo, and I'm down with that... Although I still would've liked more noir in my game.
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Re: Games!

Post by Booted Vulture »

I think the technically gamer term for it is 'quick time event' for the press X to not die phenomonen.

So would you recommend this for me, next time I have access to my PS3? I liked the first two games but your descritpion of the clunkyness of the movement and realistic cover based shooter bits tend to turn me off.

I don't like depending on cover and no game will ever be realistic, so why pretend? I like jumping into a crowded room slow move and drenching them in buckshot till they stop moving. (i loved those random slow mo kills you sometimes got in MP2)

Also does the red filled man, health bar return? I love health bars. I hate the bloody/distorted screen as you lose health thing a lot of modern games do.
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Re: Games!

Post by Siege »

Yes, the health bar is exactly the same. And you do get the slo-mo kills still; every time you clear an instance the last guy is always a slo-mo kill, which is very useful because it basically lets you know it's ok to abandon cover now. I wouldn't say it's a game trying to be realistic, because Max mows his way through favelas and police stations full of bad guys with little effort, but you do occasionally have to take cover. The cover system itself is pretty well implemented though, and you can do bullet time pop-from-cover thingies where you headshot half a dozen baddies in three seconds with an UZI which is pretty neat (and silly).

I dunno though. It seems at times the game doesn't quite know what it wants to be, a Max Payne 2 style rampage where you blast through levels hopped up on adrenalin and painkillers or a tacticool whatsit with slow careful movement through office buildings to take out the baddies one by one. It definitely leans more toward the former, but the way Max moves seems more suited for the latter. I'd have liked for him to move a bit quicker, especially since the overabundance of dudes and the prevalence of automatic weapons means that if you miss a guy it's real easy to get machinegunned to death in the back. This is usually not a big deal since the instances and set-pieces are pretty well-defined so you rarely respawn more than a few minutes before you got killed, but it does occasionally get annoying.

I would recommend the game though. Yes, I definitely think the're some issues with movement control, but it's possible a lot of them are more down to my style of play than the actual game. And maybe it works better with a controller. And anyway, it's great to have our favorite monologuing badass back. (Seriously, why do bad guys keep thinking Max Payne would make a great fall guy? Don't they read newspapers?)
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Re: Games!

Post by Booted Vulture »

And my own contribution Angry Birds

The most popular free game ever. That I got for me new (cheap ass) smartphone.

It's simply you have a catapult to throw brightly colour birds at green pigs that a hiding in complicated structures made of wood, glass and rocks. You have to kill all the pigs with a certain number of birds.

It's easy to see why this is one of the most popular games. It is fricken addictive. And not so much fun as compelling. If you fail several times you get annoyed until you finally manage to succeed (in my case often entirely by accident/unintentionally) and feel a flush of victory for about half a second until the next level loads.

So reasonable varied and engrossing games, that has devoured far too much of my time at late.
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Re: Games!

Post by Siege »

I picked up The Witcher 2: Assassins of Kings on sale yesterday because the Internet told me it was a good game. And my first observation is that it looks really, really pretty.

My second and third observations are that I have absolutely no clue what the hell is going on in this game, and oh my god I suck at RPGs so bad. I died at least three times at the hands of the very first three men-at-arms to show up because I haven't ever played anything that's not a hack-and-slash in this genre before, and in turns out that in this game you can't just wade in and button-mash everybody to death.

Anyway apparently I'm a witcher and I work for a king and I'm laying siege to a fortress, but this is all a flashback and SUDDENLY DRAGGINZ. And I have to try to find some kids in a monastery. That's what I know so far. I gotta say, the game looks so very pretty and the story and the world do interest me, but I'm such a total newbie to this genre that the game keeps baffling the fuck outta me. Like, it wants me to craft potions and whatnot, but it doesn't help that it immediately throws a a gazillion potion recipes at me that all need three or more of a dozen odd ingredients. And I have two swords, each of which is presumably better against certain enemies, but it doesn't tell me which sword to use against what dudes.

Or hell, maybe it did and I'm just an idiot that didn't pay attention. I'm having trouble mastering a combat system as basic as 'you got two kinds of slashes and this is the parry button' after all. And I've got spell type things and bombs and traps and all kinds of other shit that I don't know the purpose of...

This is going to take a while to get used to, I think.
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Re: Games!

Post by Red Commissar »

The Witcher's learning curve is pretty steep, I felt like that too when I picked up the first game. Heck I had to relearn everything for Witcher 2 because they redid a lot of things. It took me the whole of the prologue and the first chapter to get everything in the game down pat. It looks intimidating but once you get over that hurdle, it's pretty much all internalized. It's not one of those games that keeps throwing you more stuff once you've learned the basics.

As for the swords, it's simple. The normal steel ones or w/e are good against normal human foes, the silver weapons are good against beasts, undead, and the like.
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Re: Games!

Post by Magister Militum »

Hmm, looks like someone couldn't be bothered to do the tutorial. :)

First off, combat in the Witcher is very different from other WRPGs like Skyrim. It requires far more pre-planning and tactical oversight in terms of drinking the right potions, coating your blades with the right oils, and using the right traps, bombs, and throwing knives. Since you can't actually drink potions or make new oils/traps/potions in combat, this means you have to prepare ahead of time based on what you know of the environment and what type of quest your doing at the moment. The game is rather unforgiving early on and makes no illusions about holding your hand, but as you play and level up you get a better handle on it and become strong enough that you aren't utterly crippled if you forgot to drink your potions or ran out of necrophage oil.
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Re: Games!

Post by Siege »

I did the tutorial but for some reason couldn't get past the 'assign your talent points' thing. I did assign the talents and then the thing didn't progress. Anyway, the tutorial goes through a gazillion buttons and features so quick I could never remember them all anyway. All I remembered when I kicked off the game was 'draw sword' and 'cast sign', and eventually I remembered 'parry' :).

I rather fancy the crazy unforgiving combat even though it gets on my tits in a big way every once in a while. It's very satisfying to pull the fancy moves and hack an armored dude to pieces with minimal damage, in a manner that blowing through a thousand bad guys in Diablo lacks.

I'll have to give that potion thing a try. After I figure out what kinds of potions I can make right now... Thanks for the tips guys, it's fun to explore something new after a long-ass time subsisting on FPS and RTS and the occasional simple hack-and-slash, but 'steep learning curve' is definitely a term that applies :).
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Re: Games!

Post by NoXion »

I'm still playing Minecraft, but recently got hold of an update. Which uninstalled all my mods. Le sigh.

So I've started a new singleplayer world, and I'm trying out the new "large biomes" map setting. And they do mean large, since I first spawned in the middle of a forest, the full extent of which I have yet to discern. Well, I won't be short of wood any time soon. I've built a little hut and a jetty for launching boats, since it's going to take ages to build a decent sized minecart-rail system. Found one of the new jungle biomes. Neat.

Getting the latest updates means I can play multiplayer, which is a slightly frustrating and highly laggy experience on anything other than a stupidly fast Creative server. I suspect my internet connection is to blame, even though a test appeared to show that I should be able to host an 8 player server. Also, on an awful lot of servers I keep getting errors when attempting to connect. Gah.

But all my complaints are niggles, really. Minecraft for me is like the ultimate LEGO set, a virtual place where my most insane (and inane) creations can be brought into being.
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Re: Games!

Post by Arkitek »

NoXion wrote:I'm still playing Minecraft, but recently got hold of an update. Which uninstalled all my mods. Le sigh.

So I've started a new singleplayer world, and I'm trying out the new "large biomes" map setting. And they do mean large, since I first spawned in the middle of a forest, the full extent of which I have yet to discern.
Man, the first time I tried that it spawned me on a desert island in the middle of an ocean that must've been a hundred km around at a guess.

Though, to be fair, the world seed I picked was "fucked".
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Re: Games!

Post by Siege »

I got my beta-key for Heart of the Swarm today. Woot!
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Re: Games!

Post by Shroom Man 777 »

http://twinbeardstudios.com/frog-fractions

This is an amazing game, a true work of art. I swear.

Protip: When you get the dragon, go underwater.
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Re: Games!

Post by Siege »

I don't understand what's going on in this game :).
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Re: Games!

Post by Siege »

I might be burning some nerd credits here, but I really like Windows 8. I went with it for my new computer because I didn't want to be an old man and hate change, and it was some getting used to at first but it's sleek and pretty intuitive and perhaps most importantly hella fast. It feels like Microsoft took all the extraneous crap nobody ever used and shoved it into the back of the OS where it can still be easily accessed but is still out of the way, leaving just the crap you actually use to click on, which to me is excellent because I really came to loathe the reams of pointless start menu entries that had to be pruned every once in a while. Also, it goes from boot to fully loaded in about 10 seconds -- I haven't booted a computer this quickly since I guess MS DOS. It's glorious and I love it!
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Re: Games!

Post by Mobius 1 »

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Re: Games!

Post by Siege »

You can always trust Blizzard to make kicking rad videos, even though the tactics Mengsk's goons employed are daft as hell. Let's all stand in line and shoot at the Zerg, 'cause that's worked out so well for us in the past!

Then again it was a dream, so hey. The beta is awesome (and silly), so I've got high hopes for Heart of the Swarm. Incidentally, here's some single player footage:

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Re: Games!

Post by Siege »

Guys, I desire advice. Ace Combat: Assault Horizon just came out for PC. It's the first Ace Combat to be released on PC; I've always wanted to play an AC game but I don't own consoles so this is the first chance I've had to get one. The trailer looks pretty neat but I think we all know how much stock to put in trailers, so do any of y'all know if this is a good game?
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Re: Games!

Post by Mobius 1 »

So. I'm Mobius 1 and AC is my favorite series. ACAH is fun but it's a one trick pony - it's not that replayable. Your enjoyment of it comes down to how much you like the main mechanic - where you 'lock in' behind an enemy plane and largely have your maneuverability handled by the computer while you take a very (Very) scenic route and pump a billion missiles and guns into the plane. It's not realistic, but AC has never been.

The plot is *okay*, or, at least, not as good as the three PS2 games. The game can be genuinely tense at times, with time defense missions or batshit crazy dogfights. The music, like all AC games, is the best part of the game. The problem is that all the cool additions of gameplay from the previous installments - high-gee turns, allied support airstrikes, crazy-ass scale, and wingman commands - were cut in exchange for the dogfight mechanic. ACAH is fun on a single playthrough, and the multi's half-decent (if there's anyone on it, and I doubt that for the PC), but you won't have much reason for a second playthrough beyond earning points for the perks system. Planes are assigned for each mission, so one of the series' best parts - buying a collection of planes - is not present.

ACAH is largely competent and pretty fun at times, but still falls flat compared to the PS2 games or even AC6 on the 360. I'd say go for AC6- you can pick it up for hella cheap. Even if it's a tired retread of AC4 (on the PS2, and Shroom and I's favorite AC game), it's still a better representation of the series.

This is the part where STRAK steps in to point out that the series was stale - and, yeah, it was - but for all the good changes ACAH brings in it just doesn't bring the rest of its A-Game to compensate. Rent it on the 360/PS3, I guess.

Note: I'm a total AC fanwhore so I'll probably get this anyway along with RE6 when it finally hits for the PC so take that as you will. ;)
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Re: Games!

Post by Lelouch vi Britannia »

As someone accustomed to the gameplay of the PS2-era games, Dogfight Mode in Assault Horizon came as a very unpleasant change, mainly due to the sheer amount of emphasis placed on that one mechanic at the expense of everything else. One wonders why they still bothered to include long-range weapons when pretty much all your fighting is done at extremely close range. However, while game mechanics can be forgiven (apart from how wonky DFM can be, everything else handles well, and traditional non-DFM dogfights are just as much fun as they were in the PS2 games), the plot is just plain inexcusable. It's basically Call of Duty: Modern Warfare 2 with airplanes.
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Re: Games!

Post by Shroom Man 777 »

It's also set in the real-world so you lack the (awesomely) ridiculous-sounding fake nation names like Belkareusiabania or Yukstiosapinsea and such.
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Re: Games!

Post by Siege »

Aw :(. That don't sound like I ought to be spending €30 on it then. I guess I'll wait for a sale.
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Re: Games!

Post by Siege »

Finished my run through Deus Ex: Human Revolution, once again months or years after the rest of the Internet did so. But for those few who haven't played it yet, I cannot recommend it enough. I had a blast stealthing my way through the cyberfuture, hacking and looting every computer system known to man and knocking fools out with my trusty stun gun. It was also very nice that the story didn't go where I thought it would go. It's all too often that storylines in games (as well as other media) become very predictable before you hit the halfway mark, but it satisfied me greatly to see that my predictions were well off in this case. It's also funny to find out how the story branches: I'd done some things and got some results that I could've sworn were the only way to go, but then I spoke to my brother who's finished the game months ago and he'd gotten completely different outcomes, with entire characters and dialog trees appearing or disappearing depending on things you might not have noticed were choices to begin with. I know that might very well be standard fare for games in this genre, but really the only game remotely comparable that I've played for any length is the old Vampire: The Masquerade - Bloodlines game and that was forever ago. I haven't really played an FPS that wasn't a corridor stroller for a good while, and am now slowly discovering that I might have missed out on things. Who knew, right?

The only thing in this game that I have issues with, but I believe this is something that's been widely disparaged already, are the boss fights: the game lead me to believe I could theoretically stealth my way through the world so I'd invested all my cyber implant activation points in things like hacking and conversation enhancers... And then you run into the first boss and he's a military cyborg tank with a bazillion hitpoints and a minigun, who as it turns out could take me down in literally three seconds. I had to redo that part of the game at least ten times before I figured out a way to stun him repeatedly in a way that would allow me to unload a shotgun in his face enough times to take him down. And then by the time the next boss rolls around I had so many upgrades that I could literally whip out my trusty revolver and win by barely moving an inch. So that was kind of wonky, but from what I heard the developer outsourced the boss fights to another company and apologized for doing so (why they'd think that was a good idea in the first place is beyond me, but oh well).

Anyway, I got this one as part of the Deus Ex pack that was on sale in December, so I'm determined to play my way through the whole series in chronological order. So it's on to The Missing Link now, and then onto the original Deus Ex and beyond. That should keep me occuppied until Heart of the Swarm comes out :).
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Re: Games!

Post by Siege »

Well, Heart of the Swarm is out, is anyone here beside me playing through the campaign?

And a brief update on The Witcher: I've so far sunk 34 hours into this game and it has to be simultaneously one of the most rewarding, frustrating, fun and irritating games I've ever played. It looks glorious and the combat is great once I got the hang of it, but some of the mechanics just don't work quite as well as I'd like, and after spending all this time and wasting a good portion of it reading through enough lore to fill a small book I still have literally no fucking clue what's going on plot-wise. Something something sorceresses political intrigue? Maybe? I get the impression I must've missed half the game's worth of plotlines because main characters come and then vanish for hours only to resurface doing something that must be important because cutscene-worthy... But I can't for the life of me figure out what's happening in this game. Hell I don't even know what's going on in half the conversations I'm having with Important People...
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Re: Games!

Post by Magister Militum »

Yeah, I found myself having a similar issue too in regards to the plot. I think the problem lies in not playing the first game, though Assassin of Kings does give you the gist of it. It might just be because of the different plot threads being weaved into the greater narrative, which, while definitely making the story very intriguing, can confuse the hell out of you. It does more or less tie together at the very end, though.
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Re: Games!

Post by Siege »

I've played and finished Bioshock Infinite and let me just say, if I'd paid sixty bucks for that game I'd be extremely fucking pissed right now. Combat's bland as hell, story's convoluted as fuck yet manages to be utterly dull at the same time, and the 'twist' ending is the biggest load of crap I've had the misfortune to see in a long while.
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